2D Image Rendering Performance Test
Since I'm making some things where I have to render hundreds of thousands of pixels at the same time in one frame, I tried to find a way to efficiently draw all of that using just the canvas api. This program finds a random pixel for every single one of 160,000 pixels and then draws the canvas! This is also a demonstration of how to upscale canvas's pixel-perfectly in CSS.
Pixels Per Frame:
FPS: